Reproduzir waves

Como :?:

Peguei esse exemplo no site da Sun…

File f = new File("mysound.au");
AudioClip theSound;
try {
  theSound = Applet.newAudioClip(f.toURL());
} catch (java.net.MalformedURLException e) {
  theSound = null;
}
if (theSound != null) {
  theSound.play();
}

Mas não reproduz o som :stuck_out_tongue:
Nem .au nem .wav, alguém aí tem algum exemplo bacana que reproduza waves??

Valeu!!

Bom não sei se sua intenção é só tocar em uma Applet mas tem esse exemplo que peguei do livro: Java How to Program, ele funcionou legal aqui.

// Load an audio clip and play it.
import java.applet.;
import java.awt.
;
import java.awt.event.;
import javax.swing.
;

public class LoadAudioAndPlay extends JApplet {
private AudioClip sound1, sound2, currentSound;
private JButton playSound, loopSound, stopSound;
private JComboBox chooseSound;

// load the image when the applet begins executing
public void init()
{
Container c = getContentPane();
c.setLayout( new FlowLayout() );

  String choices[] = { "Welcome", "Hi" };
  chooseSound = new JComboBox( choices );
  chooseSound.addItemListener(
     new ItemListener() {
        public void itemStateChanged( ItemEvent e )
        {
           currentSound.stop();

           currentSound =
              chooseSound.getSelectedIndex() == 0 ?
                 sound1 : sound2;
        }
     }
  );
  c.add( chooseSound );

  ButtonHandler handler = new ButtonHandler();
  playSound = new JButton( "Play" );
  playSound.addActionListener( handler );
  c.add( playSound );
  loopSound = new JButton( "Loop" );
  loopSound.addActionListener( handler );
  c.add( loopSound );
  stopSound = new JButton( "Stop" );
  stopSound.addActionListener( handler );
  c.add( stopSound );

  sound1 = getAudioClip(
             getDocumentBase(), "welcome.wav" );
  sound2 = getAudioClip(
             getDocumentBase(), "hi.au" );
  currentSound = sound1;

}

// stop the sound when the user switches Web pages
// (i.e., be polite to the user)
public void stop()
{
currentSound.stop();
}

private class ButtonHandler implements ActionListener {
public void actionPerformed( ActionEvent e )
{
if ( e.getSource() == playSound )
currentSound.play();
else if ( e.getSource() == loopSound )
currentSound.loop();
else if ( e.getSource() == stopSound )
currentSound.stop();
}
}
}